// If you add any applyServerConfig lines, they MUST go at the beginning of the file, before any other commands //Max players //This seems to be broken, I think? si_maxPlayers 12 //Amount of players required to start a match si_minPlayers 2 //Max players per team si_maxTeamSize 6 //max HUMAN players si_maxPlayersHuman 12 //Game Rules //si_rules sdGameRulesStopWatch //si_rules sdGameRulesObjective //si_rules sdGameRulesChallenge //si_rules sdGameRulesCampaign si_rules sdGameRulesStopWatch //Server Configuration //Standard //Advanced //Competition //Old Skool //Custom applyServerConfig Custom //Set the name of your server //si_name "^;spAnK.wars 2 - Brink - by GameServers" si_name "^;spAnK.wars 1 - Brink - by NitroServ" //Password your server? //0 = No //1 = Yes si_needpass 1 //Match must be started by admin //0 = No //1 = Yes si_adminStart 1 //Password for your server - si_needpass NEEDS to be set to 1! g_password "****" //Server admin password (rcon password) net_serverRemoteConsolePassword "****" net_clientRemoteConsolePassword "******" net_clientRemoteConsoleAddress "**********" //Set the play mode //si_playmode 0 = solo //si_playmode 1 = Co-op //si_playmode 2 = versus si_playmode 2 //Allow server to be borrowed by players who are using matchmaking service? //This will allow the match making service to use your server when it is empy! net_serverAllowHijacking 0 //Set who can join your server //0 = SOLO //1 = INVITE ONLY //2 = FRIENDS & INVITES //3 = EVERYONE si_onlineMode 3 //Friendly fire //0 = Off //1 = On si_teamDamage 1 //Enable spectating //0 = Off //1 = On si_spectators 1 //Server time limit si_timelimit 20 //Set if players can only join the smaller size team //0 = Off //1 = On si_teamForceBalance 0 //Diable Voting? //0 = Off //1 = On si_disableVoting 0 //Bot //0 = Off //1 = On bot_enable 0 //Bot Difficulty //-1 = ANY //0 = EASY //1 = NORMAL //2 = HARD si_botDifficulty -1 //Percentage of players that need to ready up to start a match si_readyPercent 100 //Allow players to spawn and play during warm-up period //0 = Off //1 = On si_warmupSpawn 1 //Rim lighting tints on enemies //0 = Off //1 = On si_enemyTintEnabled 1 //Enable rank restrictons //0 = Off //1 = On si_rankRestricted 0 //Restrict player ranks //si_maxRank 0 = Rank 1 players only //si_maxRank 1 = Rank 1 and 2 players only //si_maxRank 2 = Rank 1, 2 and 3 players only //si_maxRank 3 = Rank 1, 2, 3 and 4 players only //si_maxRank 4 = All player ranks can join si_maxRank 4 //VOIP si_teamVoipEnabled 1 si_globalVoipEnabled 0 ///////////////////////////////////////////////// //ONLY ENABLE ONE MAP ROTATION - FIXED OR VOTE!// ///////////////////////////////////////////////// //Maprotation - FIXED! //The server will run the below maps in the order listed. //g_mapRotationFixed "mp/ccity,mp/refuel,mp/aquarium,mp/reactor,mp/resort,mp/sectow,mp/shipyard,mp/terminal" //Maprotation - VOTE! //Server will allow the players to vote which map to play at the end of each round! They can ONLY choose from the maps listed below! g_mapRotationVote "mp/ccity,mp/refuel,mp/aquarium,mp/reactor,mp/resort,mp/sectow,mp/shipyard,mp/terminal" spawnServer mp/ccity.entities